Select stills from a vast environment
Prop modeling & Texturing
Prop modeling & Texturing
Select Props, Final Render
Select Props, Final Render
Prop Modeling and Texturing
Prop Modeling and Texturing
Prop Modeling and Texturing
Prop Modeling and Texturing
Prop Modeling, Texturing, Lighting and Final Render
Prop Modeling, Texturing, Lighting and Final Render
Prop Modeling, Texturing, Lighting and Final Render
Prop Modeling, Texturing, Lighting and Final Render
Lighting and Final Render
Lighting and Final Render
I had the pleasure of working on the critically acclaimed National Film Board and artist Stan Douglas' 3D mobile app production entitled 'Circa 1948'.
For this project we researched archival photographs and footage to recreate two historically significant locations in Vancouver as they were in 1948. As a Lead Artist on the project I was tasked with creating a seamless, mobile game ready environment. This included
The two locations chosen for the project were the Second Hotel Vancouver and Hogan's Alley, both lost to time, but both significantly tethered to Vancouver's history.